『Design Thinking for Games | Brenda Romero, CEO and Game Designer』のカバーアート

Design Thinking for Games | Brenda Romero, CEO and Game Designer

Design Thinking for Games | Brenda Romero, CEO and Game Designer

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Brenda Romero is an award-winning game director, entrepreneur, and Fulbright award recipient who entered the video game industry in 1981 and is presently CEO and co-founder of Romero Games. As a game developer, she has worked on 50 games and contributed to many seminal titles, including Wizardry, Ghost Recon, and Dungeons & Dragons.

Brenda has been designing and inventing games her whole life and she’s become one of the world's best at it. So, what's the connection between designing a game and designing for physical space? In today's episode, Brenda helps us discover it just might be the challenge of designing for the interactive, complex, and emotional experience of being human.

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