Audible会員プラン登録で、20万以上の対象タイトルが聴き放題。

プレビューの再生
  • Unity from Zero to Proficiency: Foundations, Second Edition, November 2017

  • A Step-by-Step Guide to Creating Your First Game with Unity
  • 著者: Patrick Felicia
  • ナレーター: Lukas Arnold
  • 再生時間: 3 時間 4 分

聴き放題対象外タイトルです。Audible会員登録で、非会員価格の30%OFFで購入できます。

無料体験で、20万以上の対象作品が聴き放題に
アプリならオフライン再生可能
プロの声優や俳優の朗読も楽しめる
Audibleでしか聴けない本やポッドキャストも多数
無料体験終了後は月額¥1,500。いつでも退会できます。

Unity from Zero to Proficiency: Foundations, Second Edition, November 2017

著者: Patrick Felicia
ナレーター: Lukas Arnold
¥1,330で会員登録し購入

無料体験終了後は月額¥1,500。いつでも退会できます。

¥1,900 で購入

¥1,900 で購入

下4桁がのクレジットカードで支払う
ボタンを押すと、Audibleの利用規約およびAmazonのプライバシー規約同意したものとみなされます。支払方法および返品等についてはこちら

あらすじ・解説

Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started (e.g., lack of time or coding expertise).

Often, these barriers seem higher than they actually are. You may be a teacher trying to introduce games in the classroom, but with no previous coding or game development experience; maybe you are a hobbyist who would love to create interactive environments based on the games that you enjoy playing; maybe you are a student getting started with game development, but you just don't know where to start or what resources to use; or maybe you have tried online video tutorials but found them disjointed.

You may be wondering, "How can I start to create my games if I have no experience of coding?" or, "This game engine is so complex that I just don't know where to get started." This is quite common, and you can easily overcome these issues with a step-by-step approach that gets you to progressively develop and use your skills.

This is the approach that I have used successfully over the past years to take students from a wide range of backgrounds, from no knowledge of coding or game development to good levels of proficiency in Unity.

Of course, it takes some time and dedication; however, by following the techniques and suggestions described in this book, I can promise you that you will progress, regardless of your background, and become more comfortable with Unity. In From Zero to Proficiency (Foundations), which is the first audiobook in the series, you will become comfortable with Unity's interface and core features, by creating a project (with no coding involved) that includes both an indoor and an outdoor environment.

When you download this book you get:

  • An exclusive one-hour video tutorial
  • Access to the author by email if you have any question
  • A list of the learning objectives at the start of each chapter
  • Step-by-step activities using a tried-and-tested method
  • Challenges at the end of each chapter
  • Printable cheat-sheets for common shortcuts
  • Quizzes to test your knowledge (and answers)
©2015 Patrick Felicia (P)2019 Patrick Felicia

Unity from Zero to Proficiency: Foundations, Second Edition, November 2017に寄せられたリスナーの声

カスタマーレビュー:以下のタブを選択することで、他のサイトのレビューをご覧になれます。