• 145: XP in Blackmoor (OSR October)

  • 2024/10/15
  • 再生時間: 26 分
  • ポッドキャスト

145: XP in Blackmoor (OSR October)

  • サマリー

  • For OSR October, Joe explores Dave Arneson's original reward system that he used in his Blackmoor while developing Dungeons & Dragons. Unlike the familiar XP system of modern D&D, Blackmoor required players to spend gold in order to gain experience points. Discover this strange and fascinating peek into the origins of the hobby, and how these mechanics differed from the more traditional approaches we see in modern RPGs. Happy gaming! Happy life! Share your thoughts via: 🌐 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠sayhi.chat/dekahedron⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ 📧 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠feedback@dekahedron.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ 📞📱 ⁠⁠⁠⁠562-RPG-CAST (⁠⁠⁠⁠⁠⁠⁠562-774-2278⁠⁠⁠⁠⁠⁠⁠)⁠⁠⁠⁠ More information is at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠dekahedron.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

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あらすじ・解説

For OSR October, Joe explores Dave Arneson's original reward system that he used in his Blackmoor while developing Dungeons & Dragons. Unlike the familiar XP system of modern D&D, Blackmoor required players to spend gold in order to gain experience points. Discover this strange and fascinating peek into the origins of the hobby, and how these mechanics differed from the more traditional approaches we see in modern RPGs. Happy gaming! Happy life! Share your thoughts via: 🌐 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠sayhi.chat/dekahedron⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ 📧 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠feedback@dekahedron.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ 📞📱 ⁠⁠⁠⁠562-RPG-CAST (⁠⁠⁠⁠⁠⁠⁠562-774-2278⁠⁠⁠⁠⁠⁠⁠)⁠⁠⁠⁠ More information is at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠dekahedron.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

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