• Capcom Art and Fighting Games

  • 2024/10/17
  • 再生時間: 27 分
  • ポッドキャスト

Capcom Art and Fighting Games

  • サマリー

  • Capcom, a Japan-based maker of successful game properties, made a tremendous impact on the business of video games world wide, and helped usher in the current boom in Japanese-based visual media like manga and anime as much as fellow cultural exports like Pokemon, Sailor Moon, Speed Racer, and the Dragon Ball series.

    The art team behind the bulk of Capcom’s fighting game imagery began in the late 80s and lasted until the early 2000s. The team’s story includes an eccentric artist remembered almost as much for his habits as his skills and leadership, a draftsperson capable of taking stereotypes and rendering them with profound emotion, an up and coming artist possessed of an incredible work ethic and mammoth ability to produce images, and numerous other talented artisans all brought together to form the Capcom Design Team.

    REFERENCES

    Hendershot, S.. (2017). Undisputed street fighter: The art and innovation behind the game-changing series. Dynamite Entertainment

    Dyer, S. (2022). The king of fighters: The ultimate history. Bitmap Books Ltd.

    Lapetino, T. (2016). Art of Atari. Dynamite Entertainment

    Leone, Matt (2020, July 7). Street fighter 1: An oral history. Polygon. https://www.polygon.com/2020/7/7/21270906/street-fighter-1-oral-history-takashi-nishiyama

    Hayashi, M. K., & Moylan, M. (2009). SF20: The Art of Street Fighter. Udon Entertainment Corp.

    Moore, G., & Hodgson, A. (2021). Street fighter memorial archive: Beyond the world. Udon Entertainment Corp.

    Leone, Matt (2014, February 3). Street fighter 2: An oral history. Polygon. https://www.polygon.com/a/street-fighter-2-oral-history/

    Hayashi, M.K. (2019). Darkstalkers: Official Complete Works. Udon Entertainment Corp.

    Leone, Matt (2021, April 14). X-Men: Children of the Atom: An oral history. Polygon. https://www.polygon.com/2021/4/14/22336505/x-men-children-of-the-atom-an-oral-history

    Ferriere, G. & Zubkavich, J. (2005). Street Fighter: Eternal Challenge. Udon Entertainment Corp.

    Famitsu Book Editorial Department (2001). Capcom Design Works. Enterbrain, Inc.

    Various (2020). UDON’s Art of Capcom . Udon Entertainment Corp.

    続きを読む 一部表示

あらすじ・解説

Capcom, a Japan-based maker of successful game properties, made a tremendous impact on the business of video games world wide, and helped usher in the current boom in Japanese-based visual media like manga and anime as much as fellow cultural exports like Pokemon, Sailor Moon, Speed Racer, and the Dragon Ball series.

The art team behind the bulk of Capcom’s fighting game imagery began in the late 80s and lasted until the early 2000s. The team’s story includes an eccentric artist remembered almost as much for his habits as his skills and leadership, a draftsperson capable of taking stereotypes and rendering them with profound emotion, an up and coming artist possessed of an incredible work ethic and mammoth ability to produce images, and numerous other talented artisans all brought together to form the Capcom Design Team.

REFERENCES

Hendershot, S.. (2017). Undisputed street fighter: The art and innovation behind the game-changing series. Dynamite Entertainment

Dyer, S. (2022). The king of fighters: The ultimate history. Bitmap Books Ltd.

Lapetino, T. (2016). Art of Atari. Dynamite Entertainment

Leone, Matt (2020, July 7). Street fighter 1: An oral history. Polygon. https://www.polygon.com/2020/7/7/21270906/street-fighter-1-oral-history-takashi-nishiyama

Hayashi, M. K., & Moylan, M. (2009). SF20: The Art of Street Fighter. Udon Entertainment Corp.

Moore, G., & Hodgson, A. (2021). Street fighter memorial archive: Beyond the world. Udon Entertainment Corp.

Leone, Matt (2014, February 3). Street fighter 2: An oral history. Polygon. https://www.polygon.com/a/street-fighter-2-oral-history/

Hayashi, M.K. (2019). Darkstalkers: Official Complete Works. Udon Entertainment Corp.

Leone, Matt (2021, April 14). X-Men: Children of the Atom: An oral history. Polygon. https://www.polygon.com/2021/4/14/22336505/x-men-children-of-the-atom-an-oral-history

Ferriere, G. & Zubkavich, J. (2005). Street Fighter: Eternal Challenge. Udon Entertainment Corp.

Famitsu Book Editorial Department (2001). Capcom Design Works. Enterbrain, Inc.

Various (2020). UDON’s Art of Capcom . Udon Entertainment Corp.

Capcom Art and Fighting Gamesに寄せられたリスナーの声

カスタマーレビュー:以下のタブを選択することで、他のサイトのレビューをご覧になれます。