• Dungeons, Dragons, & Psychology Podcast

  • 著者: Robert Walker
  • ポッドキャスト

Dungeons, Dragons, & Psychology Podcast

著者: Robert Walker
  • サマリー

  • The Dungeons, Dragons, & Psychology Podcast is a TTRPG podcast that helps collaborative storytellers build great campaigns using psychology. Each episode dives into different aspects of tabletop roleplaying games, and offers listeners (psyclithids) tricks of the trade for how to improve their own games. Your host, Robert Walker, is a longtime DM and holds a MS in I/O Psychology. He is also the author of "Session Zero: The DMG to Writing Great Campaigns in any System."

    © 2024 Dungeons, Dragons, & Psychology Podcast
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あらすじ・解説

The Dungeons, Dragons, & Psychology Podcast is a TTRPG podcast that helps collaborative storytellers build great campaigns using psychology. Each episode dives into different aspects of tabletop roleplaying games, and offers listeners (psyclithids) tricks of the trade for how to improve their own games. Your host, Robert Walker, is a longtime DM and holds a MS in I/O Psychology. He is also the author of "Session Zero: The DMG to Writing Great Campaigns in any System."

© 2024 Dungeons, Dragons, & Psychology Podcast
エピソード
  • Using Statistics in TTRPGs to gain Advantage at the Table
    2024/09/23

    Text us, Psyclithids

    In this episode, Robert Walker, author of 'Session Zero: The DMG to Writing Great Campaigns in Any System,' explores the value of dice rolls, probability, and statistics in tabletop role-playing games (TTRPGs). The episode delves into the psychology of chance, focusing on concepts like apophenia and the gambler's fallacy. Later Walker explains how understanding probability can help players and DMs make better statistical decisions, optimize character abilities, and choose more effective spells and attacks. He also discusses how mechanics like advantage and disadvantage impact gameplay, and offers practical tips for using statistics to enhance character performance. Viewers are encouraged to consider probability when building characters and making in-game decisions, ensuring a more strategic and immersive gameplay experience.

    Session Zero: The DMG to Writing Great Campaigns in Any System


    Keywords: dnd, D&D, dnd podcast, dungeons and dragons, podcast, ttrpg, rpg, roleplaying, roleplaying game, DM, dungeon master, game master, dnd ideas,

    Podcast Art by Kyle Baerlocher

    Intro music by 33nano from GabrielDouglas from Pixabay

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    19 分
  • In-Depth with Tabletop Misfits: DM James Jackson on Immersive Storytelling & RPG Adventures
    2024/09/20

    Text us, Psyclithids

    In-Depth with Tabletop Misfits: GM James Jackson on Immersive Storytelling & RPG Adventures

    In this episode, we sit down with James Jackson from Tabletop Misfits to discuss the growth and evolution of Tabletop Misfits, from hosting multiple shows to their current staple, Tavern Talks. James shares his experience transitioning to a GM role on Gen Con TV's official Twitch channel, the intricacies of creating collaborative and immersive stories in Dungeons & Dragons, and his approach to making each character's backstory integral to the game world. The conversation also delves into the impact of unique storytelling methods and episodic adventures in RPGs, along with James' upcoming projects for Tabletop Misfits in 2025, including new campaigns, collaborations, and live events.

    00:00 Introduction and Guest Welcome
    00:13 Tabletop Misfits Journey
    01:11 Gen Con TV Opportunity
    02:09 Collaborative Storytelling in D&D
    04:43 Character Backstories and Immersion
    06:50 Unique Campaigns and Player Investment
    27:50 Episodic vs. Long-Form Campaigns
    33:09 Closing Remarks and Future Plans

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    Keywords: dnd, D&D, dnd podcast, dungeons and dragons, podcast, ttrpg, rpg, roleplaying, roleplaying game, DM, dungeon master, game master, dnd ideas,

    Podcast Art by Kyle Baerlocher

    Intro music by 33nano from GabrielDouglas from Pixabay

    Support the show

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    37 分
  • Character Death Revisited
    2024/09/19

    Text us, Psyclithids

    In this episode, Robert Walker, author of 'Sessions Zero: The DMG to Writing Great Campaigns in Any System,' explores the emotional impact and psychology behind character death in tabletop role-playing games. He delves into the concept of willful suspension of disbelief, originally discussed by Samuel Coleridge, and why it plays a crucial role in how players experience grief and loss during gameplay. Walker offers insights on managing these emotions, fostering meaningful character deaths, and suggests practical tips for Dungeon Masters to incorporate these moments into their campaigns effectively while providing hope and continuity for players. The episode emphasizes the importance of using role-playing as a tool for practicing real-life emotional experiences and highlights the balance between narrative immersion and player enjoyment.

    00:00 Introduction to Character Death
    00:41 The Psychology Behind Character Death
    01:34 Emotional Impact on Players
    02:21 Grieving Process in Role-Playing Games
    04:17 Benefits of Experiencing Character Death
    05:28 Embracing Character Death in Campaigns
    06:27 Memorable Moments of Sacrifice
    13:56 Making Death Meaningful in Your Games
    16:54 Tips for Handling Character Death
    21:37 Conclusion and Final Thoughts


    Keywords: dnd, D&D, dnd podcast, dungeons and dragons, podcast, ttrpg, rpg, roleplaying, roleplaying game, DM, dungeon master, game master, dnd ideas,

    Podcast Art by Kyle Baerlocher

    Intro music by 33nano from GabrielDouglas from Pixabay

    Support the show

    続きを読む 一部表示
    23 分

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