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サマリー
あらすじ・解説
In this episode, we dive into the fascinating world of gamifying the classroom with Michele Haiken, author of Gamify Literacy: Boost Comprehension, Collaboration, and Learning. Michele, a seasoned English teacher from Westchester, New York, and adjunct professor at Manhattanville College, shares her extensive experience and innovative strategies for integrating game-based learning into the classroom.
Michele discusses the inspiration behind her approach, highlighting the importance of engagement and motivation in student learning. She explains how gamification can transform traditional assignments into exciting quests and missions, keeping students intrigued and on their toes. Throughout the episode, Michele provides practical examples and insights into creating a gamified learning environment, drawing from her experiences with tools like Classcraft and her blog, The Teaching Factor.
Links Mentioned in the Episode:
- Gamify Literacy: Boost Comprehension, Collaboration, and Learning
- Classcraft
- The Teaching Factor