• Patrick's Simulation Realities

  • 著者: Patrick Gebhardt
  • ポッドキャスト

Patrick's Simulation Realities

著者: Patrick Gebhardt
  • サマリー

  • “Patricks Simulation Realities” is the podcast for enthusiasts and professionals who live and breathe conflict simulations. Each episode dives into the complexities of game design, the stories behind historical conflict simulations, and the strategies that emerge from them. Whether you’re a player, designer, or just passionate about strategic depth, this podcast explores the intersection of history, theory, and gameplay, with a special focus on games from VUCA Simulations and behind-the-scenes insights from our designers and playtesters.
    Patrick Gebhardt
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あらすじ・解説

“Patricks Simulation Realities” is the podcast for enthusiasts and professionals who live and breathe conflict simulations. Each episode dives into the complexities of game design, the stories behind historical conflict simulations, and the strategies that emerge from them. Whether you’re a player, designer, or just passionate about strategic depth, this podcast explores the intersection of history, theory, and gameplay, with a special focus on games from VUCA Simulations and behind-the-scenes insights from our designers and playtesters.
Patrick Gebhardt
エピソード
  • #004 - Fred Serval
    2025/01/29

    In this engaging conversation, Fred Serval shares his journey from a background in political science and data to becoming a prominent game designer in the historical gaming community.

    He discusses his experiences living in different countries, the importance of community and conventions in game design, and the challenges of balancing games statistically. Fred emphasizes the significance of historical context in game design and expresses his aspirations for future projects, including exploring new themes and collaborating with others in the industry.

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    1 時間 2 分
  • #003 - Grzegorz Kuryłowicz (Greg) / In Fours to Heaven
    2025/01/21

    In this episode, Patrick interviews Greg Kuryłowicz, a passionate game designer from Poland, who shares his journey in the world of war games, particularly focusing on his upcoming game 'In Fours to Heaven', which portrays the Poland 1939 campaign. Greg discusses his background, the evolution of war gaming in Poland, his favorite games, and the inspirations behind his design. He delves into the historical context of the campaign, the mechanics of his game, and the importance of a learning system to make the game accessible. The conversation also touches on the significance of the game's title and its symbolic meaning, as well as innovations in the combat results table. Greg shares his future plans for game design and the challenges of attending conventions with his family commitments.

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    1 時間 6 分
  • #002 - Andoni Orive / New Cold War
    2025/01/08

    In this episode, Patrick Gebhardt interviews Andoni Arriva, co-designer of the board game 'New Cold War'. They discuss Andoni's background, the inspiration behind the game, its mechanics, and the historical context it covers. The conversation also delves into the challenges of playtesting, language translation, and future projects related to the game.

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    1 時間 1 分
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