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  • QAuDHD #84 - Stop Public Interrupting Me
    2026/01/26

    This week I'm mostly panicking about potentially giving a talk at the global Game Quality conference and asking whether the games industry has got it wrong when it comes to one of the fundamental principles of quality.


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd

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    6 分
  • QAuDHD #83 - These Are Commodities
    2026/01/19

    This week we talk about dolls (yes, really) and unpacking one of the most shocking posts I've seen from someone working in Game Quality.


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd

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    6 分
  • QAuDHD #82 - Goodbye, Toby! Goodbye, Toby!
    2026/01/12

    As we bring our mini-series of issues about testing UX Design principles to a close, we talk this week about Documentation and how difficult it can be to watch things end.


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd

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    5 分
  • QAuDHD #81 - My Blockbuster Stock Is Down
    2026/01/05

    In our first issue of 2026, we're looking at how neurodivergent people seem to make me MORE neurodivergent and how to test our next UX Design principle: Structure.


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd

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    6 分
  • QAuDHD #80 - It's Not Offensive During A Roast
    2025/12/22

    In our last issue of 2025 (I'm giving myself next week off - so kind of me) I discuss why "taking the Mick" can cause issues for those of us who prefer to be more direct, and I cover some general testing tips when looking at how games offer players Feedback.


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd

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    7 分
  • QAuDHD #79 - What Is So Wrong About Me?
    2025/12/15

    This week I'm apologising for failing to have fun like a normal person and helping QA teams to better test in-built Constraints within their games.


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd #fun

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    7 分
  • QAuDHD #78 - Why Are You Even Here?
    2025/12/08

    In this week's issue we're talking about why we ask why, why that seems to annoy some people and how we can get the same information without causing upset. We also look at some suggestions for how to test your games for their levels of Comfort.


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd #why #comfort

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    6 分
  • QAuDHD #77 - I Can’t Name Any CEOs
    2025/12/01

    This week I'm talking about the importance of authentic representation in games (and in other areas of our society) before discussing a few key things to look out for when testing for Equitable design in games.


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd #equity

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    7 分