エピソード

  • 006: r-Unity3D
    2024/11/02

    Episode Title: Exploring Unity's Community and Future: The RUnity3D Subreddit Deep Dive

    Description: In this episode, we dive into the RUnity3D subreddit, exploring how the Unity community is shaping the future of game development. From AI-driven innovation to creative collaboration and overcoming technical challenges, we highlight the support and inspiration developers find on this platform.

    Key Points:

    - Unity’s removal of the runtime fee and the impact of leadership changes on the industry

    - How developers are leveraging AI for new game genres and design possibilities

    - Community support and shared resources on RUnity3D for tackling common challenges

    Resources/Links Mentioned:

    - [RUnity3D Subreddit](https://www.reddit.com/r/Unity3D/)

    - [Unity Official Website](https://unity.com/)

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    11 分
  • 005: Git and Git LFS
    2024/10/24

    Episode Title: Tackling Massive Unity Project Files with Git LFS

    Description: In this episode, we dive into how Git LFS (Large File Storage) can revolutionize your Unity game development workflow by managing large files, speeding up cloning times, and preventing those dreaded merge conflicts. Perfect for anyone working with massive game assets in Unity.

    Key Points:

    • What is Git LFS and how does it help with large files in game development?
    • Key Git LFS features like file locking and pointer files for managing massive assets
    • Pro tips for optimizing your Git LFS workflow: git lfs clone, git lfs fetch all, and git lfs push all

    Resources/Links Mentioned:

    • Git LFS Documentation
    • GitHub Storage Limits for Git LFS

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    11 分
  • 004: Unity 6 Release!
    2024/10/17

    Episode Title: Unity 6 Release: The Future of Game Development

    Description: In this episode, we explore Unity 6, the latest release from the game development engine that’s shaping the future of gaming. From breathtaking immersive worlds to next-level multiplayer features and AI-powered tools, Unity 6 promises to revolutionize how games are made and played.

    Key Points:

    Unity 6’s focus on immersive worlds, efficient creation, and multiplayer innovation GPU Resident Drawer and Render Graph for smoother visuals, even on mobile AI tools like Muse for generating textures, animations, and sound effects Unity Cloud and real-time collaboration for global game development teams New multiplayer features: distributed authority and skill-based matchmaking

    Resources/Links Mentioned:

    Unity 6 for Games Vision OS by Apple

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    12 分
  • 003: Unity vs. Unreal Engine
    2024/10/10

    Episode Title: Unity vs. Unreal Engine: Which One Is Right for You?

    Description: In this episode, we dive into the great debate between Unity and Unreal Engine. We break down the key differences in coding languages, graphics capabilities, 2D vs. 3D support, and even visual scripting to help you decide which engine is best for your game development journey.

    Key Points: - Unity’s C# vs. Unreal’s C++: Which is more beginner-friendly? - Visual scripting in Unity and Unreal: A coding shortcut or something more? - Unreal’s stunning graphics vs. Unity’s versatility in both 2D and 3D - Community support and documentation: Which engine offers more resources?

    Resources/Links Mentioned**: - [Awesome Tuts: Unity vs. Unreal Engine](https://www.awesometuts.com)

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    15 分
  • 002: Game Design Principles in Unity
    2024/10/01

    Episode Title: Game Design Deep Dive: Player Agency, Feedback, and Game Feel

    Description: In this episode, we explore the psychology behind great game design. From player choices and communication to game feel and feedback, we break down how developers use Unity to create immersive, engaging experiences that keep players hooked. Perfect for new game developers and gamers curious about what makes their favorite titles tick.

    Key Points:

    - Core principles of game design: Player agency, communication, and appeal

    - How game designers guide player experience subtly with tools like visual language

    - The importance of game feel and feedback in creating immersive experiences

    - Unity tools like Profiler and Analytics for balancing and improving games

    Resources/Links Mentioned:

    - [Brackeys: Basic Principles of Game Design](https://www.youtube.com/watch?v=YJ6dDUOw5bM)

    - [Game Design Principles in Unity (PDF)](https://docs.unity3d.com/Manual/GameDesign.html)

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    15 分
  • 001: Unity FAQ
    2024/10/01

    Episode Title: Navigating Unity Like a Pro: Subscription Models, Unity ID, and Collaborating in Unity

    Description: In this episode, we break down the essential aspects of Unity for new game developers, covering subscription models, the importance of a Unity ID, and how Unity’s collaboration tools can streamline your game dev process. Perfect for aspiring solo devs or those curious about Unity's potential.

    Key Points:

    - Overview of Unity subscription models (Personal, Pro, and Enterprise)

    - Benefits of Unity ID for managing projects and subscriptions

    - How Unity’s collaboration tools can help small teams and solo devs

    - Insights into Unity's accessibility for indie developers

    Resources/Links Mentioned:

    - [Unity Subscription Tiers](https://unity.com/pricing)

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    11 分