• 6. Season 2, Episode 2: The ESPORTS Industry

  • 2024/05/16
  • 再生時間: 33 分
  • ポッドキャスト

6. Season 2, Episode 2: The ESPORTS Industry

  • サマリー

  • In this episode, the hosts discuss the history and growth of ESPORTS, the various industries connected to ESPORTS, the value and worth of the industry.

    They highlight the passion and grassroots nature of ESPORTS, the global reach of competitive gaming, and the increasing recognition and support from governments and major companies. They also emphasize the diverse career opportunities in the ESPORTS industry, from players to business managers to health experts. The hosts encourage listeners to explore the connections between ESPORTS and education, and to embrace the opportunities and growth in the industry.

    In this weeks Nostalgia Factor, they discuss the game Super Mario 64. Takeaways

    • ESPORTS started in the 90s and grew rapidly with the explosion of the internet in the 2000s.


    • ESPORTS has become a global phenomenon, with players from all over the world competing in the same games.
    • The ESPORTS industry is connected to various industries, including health and wellness, video game development, PR, business, and more.


    • ESPORTS offers diverse career opportunities, from players to business managers to health experts.


    • The industry is worth billions of dollars and is supported by major companies and governments.


    • ESPORTS provides valuable opportunities for education and career readiness.



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あらすじ・解説

In this episode, the hosts discuss the history and growth of ESPORTS, the various industries connected to ESPORTS, the value and worth of the industry.

They highlight the passion and grassroots nature of ESPORTS, the global reach of competitive gaming, and the increasing recognition and support from governments and major companies. They also emphasize the diverse career opportunities in the ESPORTS industry, from players to business managers to health experts. The hosts encourage listeners to explore the connections between ESPORTS and education, and to embrace the opportunities and growth in the industry.

In this weeks Nostalgia Factor, they discuss the game Super Mario 64. Takeaways

  • ESPORTS started in the 90s and grew rapidly with the explosion of the internet in the 2000s.


  • ESPORTS has become a global phenomenon, with players from all over the world competing in the same games.
  • The ESPORTS industry is connected to various industries, including health and wellness, video game development, PR, business, and more.


  • ESPORTS offers diverse career opportunities, from players to business managers to health experts.


  • The industry is worth billions of dollars and is supported by major companies and governments.


  • ESPORTS provides valuable opportunities for education and career readiness.



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