Fun Problems

著者: AJ Brandon and Peter C. Hayward
  • サマリー

  • Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
    Copyright 2024 All rights reserved.
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あらすじ・解説

Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
Copyright 2024 All rights reserved.
エピソード
  • #36 - Rethinking Rethinking Genres
    2024/10/24

    Peter and AJ explore the concept of genre within board games, comparing it to the well-defined genres found in films and novels. They discuss the challenges of applying traditional genre theory to board games, which often rely on mechanisms rather than genres to define them.

    The conversation touches on the importance of genre in other media, highlighting how it helps creators meet audience expectations and allows consumers to find similar content they might enjoy. Peter and AJ examine how board games currently lack clear genre definitions and the impact this has on both designers and players.

    Show Notes

    Robotopia is now live on Kickstarter! https://www.kickstarter.com/projects/bean-games/robotopia-a-strategic-eurogame-of-robot-revolutionaries?ref=89xwyv

    For the one person who cares; AJ's look alike is Mathew Gray Gubler.

    Email: funproblemspodcast@gmail.com Facebook/Twitter: @FunProblemsPod Fun Problems Discord: https://discord.gg/BjerXtQ3Me

    Big thanks to Eduard Matei for our theme song!

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    53 分
  • #35 - The Third Type of Coop Games
    2024/09/27

    In this milestone episode, Peter revisits his popular theory on cooperative games, originally discussed on Gabe Barrett's Board Game Design Lab. He introduces a new type of co-op game that has emerged in recent years, expanding the original framework of limited communication and against-the-game co-ops.

    Peter and AJ delve into the intricacies of this third type, the cozy cooperative game, characterized by open communication and score-based objectives. They also explore the role of victory points in game design, offering insights for both seasoned designers and enthusiasts.

    Email: funproblemspodcast@gmail.com Facebook/Twitter: @FunProblemsPod Fun Problems Discord: https://discord.gg/BjerXtQ3Me

    Big thanks to Eduard Matei for our theme song!

    Show Notes

    The Two Types of Co-op Games (BGDL): https://tinyurl.com/32sf8bhf

    Virtual Playtesting: https://discord.gg/js3RXMuz

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    1 時間 1 分
  • #34 - Unhelpful Advice
    2024/09/20

    In this episode, we're bringing you "unhelpful" advice on how to navigate the world of game development. Join us as we discuss our experiences, insights, and the quirks of the industry.

    Discover why having a brand as a designer matters, the significance of player interaction, and the importance of finding joy in the design process. Whether you're a seasoned designer or just starting, our candid discussion provides a fresh perspective on the Fun Problems of game creation.

    Email: funproblemspodcast@gmail.com Facebook/Twitter: @FunProblemsPod Fun Problems Discord: https://discord.gg/BjerXtQ3Me

    Big thanks to Eduard Matei for our theme song!

    This episode marks our first-ever video recording, allowing you to see our smiling faces and quirky backgrounds: https://youtu.be/CpqWAOtR5z4

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    1 時間 25 分

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